In this project, we have been given the task of using game assets, design and narrative to create a user-driven experience for an interactive platform. Developing for either iOS or web platforms, the product must employ the use of user input to guide the narrative's conclusion.
For my narrative, I've decided to use the diverse worlds and styles of different books to create a story with 2 options for the user to choose from. It will be a light-hearted experience aimed mainly at a younger audience, but all ages would be able to appreciate the content.